DML Information

Mission

The Digital Media Lab provides a number of resources for the BGC community, all of which are aimed at increasing the integration and implementation of new media tools within the curricular and research goals of the institution.

  • The Lab provides a well-equipped space for students and faculty to work on media projects that require significant computing resources. Early projects have included audio and video editing, rendering of three-dimensional virtual spaces, and the development of multimedia online virtual exhibitions.
  • The Lab manages and supports online tools and resources, such as blogs, wikis, and content management systems. These tools offer platforms for investigation and experimentation and are used by faculty and students for a variety of projects, from classes to theses to long-term research projects.
  • The Lab is an important hub for collaborative projects conducted with institutions that share similar digital media goals to the BGC. These collaborative projects allow work done in the Lab to reach a larger audience, and they encourage the BGC community to participate in a wide range of examples of new media work.

Together, these three aspects are central to a philosophy that digital media tools are increasingly a part of the process of scholarship and knowledge production, and that the thoughtful implementation of these tools is central to building a successful curriculum in the 21st century.

In order to ensure that the institution's digital ambitions can be consistently realized, one of the most important services the Digital Media Lab provides is instruction in the different software used across the BGC. In its first year of operation, the Lab has offered workshops in the following areas:

  • Social Media Tools (blogs and wikis)
  • 3D Digital Rendering (SketchUp)
  • Virtual Exhibition Design (Omeka)
  • Database Construction (FileMaker Pro)
  • Bibliography and Annotation (Zotero)
  • Using Digital Feeds for Research (Twitter/RSS)

These workshops are usually taught to support the use of these tools in specific classes. During the Lab's first semester the range of projects included:

  • group projects from a course on American Material Culture Studies in which students used non-linear digital video editing, wikis, and presentation visualization software to interrogate the role media can play in studying material culture
  • online collections of objects from nineteenth century New York City made using Omeka that explored methods of displaying exhibitions digitally
  • experimentations with the design and interpretation of exhibitions in which students used SketchUp to create virtual exhibitions within 3D reconstructions of the BGC gallery spaces .
  • a wiki used to organize and make connections between the objects to be displayed in our first Focus Gallery exhibition, Objects of Exchange

Along with workshops and coursework support, the Digital Media Lab works to promote interest in these tools and resources by holding faculty colloquia to discuss best practices for the implementation of these tools in the classroom. The Lab also hosts semi-annual salons that showcase the work done by students and faculty. By putting exemplary work on display, these salons expose people inside and outside of the BGC to the type of work that can and is being done using digital media tools.

Lastly, the Digital Media Lab plays an important role in the BGC’s investigation into new models of scholarship and knowledge production. In particular, the Lab is centrally situated in the middle of conversations at the BGC as to how exhibitions, journal articles, and monographs can be reconfigured to take into consideration the new possibilities that digital media tools offer contemporary academia. Through experiments in multimedia content management and alternative methods of digital publishing, the Lab provides students and faculty with a place to examine the best ways of organizing and disseminating their research using the new tools now available to them.

Location and Resources

The Digital Media Lab is located on the 3rd floor of 38 West 86th Street and provides the following equipment and services:

Equipment

  • Eleven computer stations: Two 27” iMacs (Retina Display), Eight 27” iMacs (standard display), and One Dell XPS Workstation
  • Two laptop computers: MacBook Pro 15” and MacBook Air 13”
  • Four iPod Touches
  • SteadyCam Smoothee for iPod video recording
  • NextEngine 3D Scanner
  • Analog-to-Digital Video Converter
  • Five sets of Sennheiser headphones

Software

The following software is available on the DML computers:

  • Adobe Creative Suite (Photoshop, Dreamweaver, Fireworks, Flash, Illustrator, InDesign)
  • iLife (iMovie, iDVD, Garage Band)
  • Microsoft Office (Word, Powerpoint, Excel)
  • iWork (Keynote, Pages, Numbers)
  • Textmate
  • Text Wrangler
  • Scrivener
  • Firefox, Google Chrome, Safari, and IE
  • Zotero
  • SketchUp
  • Agisoft Photoscan
  • 123D Catch
  • MeshLab
  • MeshMixer
  • Aimersoft Video Converter Ulitmate
  • Google Earth Pro
  • FileMaker Pro
  • Prezi Desktop
  • Final Cut Pro and DVD Studio Pro
  • Snapz Pro screen capture software
  • Audacity
  • Parallels Desktop (allows Macs to run Windows and Linux)

Scanning and Printing Technology

  • Four standard and one large format scanner
  • 3D Scanner: NextEngine
  • 3D Printers: Makerbot Replicator and Makerbot Replicator 2X

Mobile Devices

  • Three iPads
  • Three iPad Minis
  • Ten Olympus Digital Voice Recorders

Photo and Audio Tehcnology

  • Two Canon Rebel T3i 18-megapixel digital SLR cameras
  • Six 10-megapixel Panasonic digital cameras
  • Manfrotto tripod
  • PAMCO USB-controlled photography turntable
  • Two 14” and One 9” LED photography lights with light stands
  • Photo backdrop stand and paper roll
  • Remote camera switch and interval timer for time-lapse photography
  • Blue Yeti USB Microphone with pop and reflection filter
  • Desktop, telescoping, and boom audio stands

Video and Display Technology

  • Sharp LC-80LE650U 80” LCD Monitor
  • Apple TV
  • TwinPact 100 analog to digital video converter

Online Services

  • Wikidot wikis
  • Wordpress blogs
  • Omeka collections management software
  • Trello
  • Basecamp
  • Prezi digital visualization and presentation software
  • Slideshare online presentation sharing software
  • Vimeo streaming video service

Hours

  • The Digital Media Lab follows the same operating hours as the building, 8:15-9:45 every day.
  • A calendar of DML availability is posted on the left as you enter the DML, and is also accessible on this page.
  • For more detailed information visit the DML Hours page

DML Contacts

Jesse Merandy

** Director for the Digital Media Lab**

Jesse is responsible for managing the Digital Media Lab as well as working with faculty and students to develop projects through the Lab.

Contact: ude.drab.cgb|ydnarem.essej#ude.drab.cgb|ydnarem.essej, 212 501 3061.

David Jaffee

Head of New Media Research

David is a professor at the BGC tasked with considering the role of digital media tools in the development of the BGC's academic programs.

Contact: ude.drab.cgb|eeffajd#ude.drab.cgb|eeffajd, 212 501 3047.

Policies

Please visit the DML Rules page for details.

More information can be found at the following links:

Who's Who in the DML
Contact

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License