DML Blog

3D Scanning and Printing

posted on 12 Jul 2011 17:11 by BGC DML


Those of you who have been around this summer have seen me excited about our newest purchase for the DML, a 3D scanner from NextEngine. This scanner has a lot of potential for our object based work and the possibility of getting detailed three dimensional representations of objects into a digital format. I am still working out the peculiarities and quirks of the machine, but it seems that with diligence and some hard work we can get good scans for use in academic programs and the gallery.

The next step would be printing our scans. Just as the NextEngine dropped into an affordable price range, #D printing is starting to become a more attainable reality. Here is a video of a homemade resin-based 3D printer which can attain remarkable resolutions.

Looking at even more expensive and complex printers, there are now powder and binder based printers that can print color objects with movable parts. Below is a video of one of these printers creating a wrench that actually adjusts and is strong enough to tighten a nut on a bolt:

It is amazing to think about how digital technologies are starting to move out of two dimensions and data space and into the real 3D world. This holds a lot of promise for the study of material culture and makes the possibilities in the DML really exciting.

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Tags: 3d printing scanning

Digital Humanities 2011 Day Two #dh11

posted on 21 Jun 2011 17:34 by BGC DML

Moving on to day two DH11. Morning started off with particularly relevant panel on New Models of Materiality. Talks by Jean-Francois Blanchette, Johanna Drucker, & Matthew Kirschenbaum covered respectively infrastructure as foundation for digital humanities knowledge, critical theory as applied to digital humanities, and theorization of the digital archive.

Really liked the theory angle of the work and it provided a lot of good food for thought. My only comment would be that although the speakers touched on ecology, infrastructure, and resources, there was no political economic critique of the role of different institutions (corporations, governments, etc.) in shaping the digital landscape, especially with regards to networks, cloud computing, and large scale data storage.

Next up is the interface of the collection which will hopefully provide some insights on how our students and researchers use digital tools to work with collections and objects in our gallery.

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Tags: conference digitalhumanities interface materiality theory

Digital Humanities 2011 #dh11

posted on 20 Jun 2011 16:02 by BGC DML


I am at the Digital Humanities 2011 conference this week and will be posting information relevant to the DML. First session I am in today is about virtual cities and digital histories. So far interesting projects include Main Street Carolina, T-RACES, and GeoScribe from Hypercities (a project that we had a speaker from at the BGC this spring).

Perhaps most relevant to BGC work is Tales of Thing which allowed people to scan objects using RFID and QR tags and add stories and information onto things. Objects were in an Oxfam store (donations like Goodwill) where people could listen to the recorded audio history of the object via scanning with a smartphone.

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Tags: conference digitalhumanities

Advanced Wiki Workshop

posted on 08 Feb 2011 19:58 by BGC DML

Today we had a successful Advanced Wiki Workshop. Matt Keagle and Sara Spink worked on some of the more detailed features that allow us to use the wikis as robust multimedia content management solutions for our digital projects.

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Tags: wikidot workshops

Follow the DML Wiki using Twitter

posted on 28 Oct 2010 16:23 by BGC DML


Wikidot today made it possible to connect a Wikidot wiki to a Twitter account. Now when you create a new page in your wiki a tweet will be broadcast via the Twitter account you assign in the Site Manager (Info here: This is another great example of how Wikidot continues expanding its toolset and gives us great functionality to use across the BGC. If you are on Twitter and want to follow updates to this wiki follow the user @BGCDML.

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